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Peppers 2 Crewslayer Update

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Old 06-24-2006 | 11:22 AM
  #11  
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Default Re: Peppers 2 Crewslayer Update

T-H-A-N-K-S fot the spelling lesson. I corrected it.
How about an answer of why my version #6 merc drives are not allowed on the new boat.
pat W
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Old 06-25-2006 | 07:07 AM
  #12  
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Default Re: Peppers 2 Crewslayer Update

mike, did u do what i said about the drives? Call me... tony
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Old 06-25-2006 | 09:59 PM
  #13  
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Default Re: Peppers 2 Crewslayer Update

yes
317.679.7223
call me asap
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Old 06-26-2006 | 11:28 AM
  #14  
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Default Re: Peppers 2 Crewslayer Update

Originally Posted by racesdad
Holy Crap HERE WE COME


That's way cool !
Get busy.
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Old 06-26-2006 | 12:03 PM
  #15  
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Default Re: Peppers 2 Crewslayer Update

man, I saw it Saturday, you guys better get busy if you are gonna make Toronto!!!! The wasn't a hole drilled in it yet!!!!
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Old 06-26-2006 | 12:23 PM
  #16  
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Default Re: Peppers 2 Crewslayer Update

I Know, But Ive Done More In Less Time
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Old 06-26-2006 | 01:56 PM
  #17  
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Default Re: Peppers 2 Crewslayer Update

mike give me a call /raul/orss
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Old 06-27-2006 | 11:21 AM
  #18  
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Default Re: Peppers 2 Crewslayer Update

no thanks i dont need holes punched in just drilled
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Old 06-27-2006 | 12:33 PM
  #19  
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Default Re: Peppers 2 Crewslayer Update

we are on the way to skater to start rigging. then maybe to x site to dial in
no matter what she will be one sick biotch when im done
ps
augie i need more jersey boy decals for the new ride
mike
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Old 06-28-2006 | 07:34 AM
  #20  
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Default Re: Peppers 2 Crewslayer Update

looks real good guys. sure glad you kept the same paint scheme so i can identify it properly in my mirrors.

hammer
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